att-mz

Translate RPG Maker MV and MZ games into Chinese via a full AI-assisted localization workflow.

44|1|Updated Mar 13, 2026
One-click install
npx skills add https://github.com/yexi-by/att-mz --skill att-mz
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: att-mz
Source: https://github.com/yexi-by/att-mz/tree/main/skills/att-mz
Command: npx skills add https://github.com/yexi-by/att-mz --skill att-mz

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

A.T.T MZ removes the manual burden of translating RPG Maker MV and MZ games by guiding an AI agent through registration, analysis, translation, validation, and write-back as one controlled workflow.

Core Features & Use Cases

It can inspect a game directory, infer source language, prepare a workspace, discover terminology and text rules, protect control codes with placeholders, batch-translate dialogue and UI text, and verify output quality before anything is written back. Use it for full game localization, repeated translation runs with caching and de-duplication, rule recovery after errors, and feedback-driven cleanup after playtesting.

Quick Start

Tell the AI agent to open your RPG Maker MV or MZ game folder and run the A.T.T MZ translation workflow from registration through translation and review.

Frequently Asked Questions about att-mz

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I translate an RPG Maker MV or MZ game into Chinese using AI?

RPG Maker MV or MZ game translation into Chinese can be automated by orchestrating an AI agent through registration, terminology building, batch translation, and write-back. The workflow safely inspects source text and preserves RPG Maker control codes.

Does AI game translation protect RPG Maker control codes and placeholders?

AI game translation protects RPG Maker control codes by replacing them with placeholders before batch-translating dialogue and UI text. This placeholder protection mechanism prevents control code corruption during the translation process.

What do I need to set up before running an AI-assisted game localization workflow?

AI-assisted game localization workflow requires a command-capable AI agent, a valid RPG Maker MV or MZ game directory, and an LLM API key. The agent uses these to prepare a workspace, infer source language, and inspect text.

How does AI terminology building work for translating RPG Maker games?

AI terminology building for RPG Maker games works by inspecting the game directory to discover text rules and terminology. The AI agent then applies this discovered terminology during batch translation to ensure consistent game localization.

Can I re-run translation and fix errors after playtesting an RPG Maker game?

You can re-run RPG Maker game translation with caching and de-duplication, then use feedback-driven cleanup after playtesting. The workflow supports rule recovery after errors and quality review verification before writing translated text back.

What is the best way to batch translate RPG Maker dialogue and UI text?

Batch translating RPG Maker dialogue and UI text is best handled by an AI agent workflow that discovers terminology, protects control codes with placeholders, translates text, and performs quality review before write-back.