avian

Community

Bevy Avian physics, make rigid bodies effortless.

Authornolantait
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Bevy Avian provides a cohesive bridge to the Avian physics engine, enabling Bevy developers to implement robust physics interactions without bespoke wiring.

Core Features & Use Cases

  • Rigid bodies: dynamic, kinematic, and static bodies for realistic motion.
  • Colliders & joints: shapes and joints to construct complex mechanical systems.
  • Collision events & queries: detect interactions and respond to them in gameplay.
  • Debug rendering: built-in visuals to diagnose physics behavior during development.
  • Use cases: prototyping physics-driven gameplay, simulating environments, and building educational demos.

Quick Start

Initialize Avian within a Bevy app, add a Dynamic body with a collider, and observe motion in the scene.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: avian
Download link: https://github.com/nolantait/bevy-starter/archive/main.zip#avian

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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