avian
CommunityBevy Avian physics, make rigid bodies effortless.
Authornolantait
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Bevy Avian provides a cohesive bridge to the Avian physics engine, enabling Bevy developers to implement robust physics interactions without bespoke wiring.
Core Features & Use Cases
- Rigid bodies: dynamic, kinematic, and static bodies for realistic motion.
- Colliders & joints: shapes and joints to construct complex mechanical systems.
- Collision events & queries: detect interactions and respond to them in gameplay.
- Debug rendering: built-in visuals to diagnose physics behavior during development.
- Use cases: prototyping physics-driven gameplay, simulating environments, and building educational demos.
Quick Start
Initialize Avian within a Bevy app, add a Dynamic body with a collider, and observe motion in the scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: avian Download link: https://github.com/nolantait/bevy-starter/archive/main.zip#avian Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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