What problem does it solve?
This Skill identifies broken or imbalanced game economy, progression, loot, or combat tuning so you can catch outliers, degenerate strategies, and economy disruptions after any changes.
Core Features & Use Cases
- Balance domain identification: Determines whether the check should focus on Combat, Economy, Progression, or Loot based on the provided system argument or file contents.
- Design-grounded analysis: Reads balance-related data files and the corresponding GDD to compare actual values against intended targets and expected ranges.
- Actionable reporting and fixes: Produces a structured health summary, outliers, degenerate strategies, and prioritized recommendations, then guides an iterative fix-and-verify cycle.
Example use case: After adjusting weapon stats, XP curves, resource faucets/sinks, or loot rarity tables, run a balance report to confirm the economy doesn’t generate infinite loops, progression doesn’t create dead zones or power spikes, and no single strategy strictly dominates.
Quick Start
Run the balance-check skill for your target system by providing the system name or the path to the relevant balance data file.