bepinex

Community

Simplify Unity game modding with powerful plugin development tools.

AuthorBlackhorse311
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the creation and management of BepInEx plugins for Unity-based games, facilitating mod development, configuration, and deployment processes.

Core Features & Use Cases

  • Plugin Development: Build and initialize BepInEx plugins with hooks, attributes, and dependency management.
  • Configuration Management: Define and validate runtime settings through structured config files.
  • Debugging and Testing: Enable detailed logging, error tracking, and iteration cycles for stable modding.
  • Dependency Handling: Manage soft and hard dependencies, checking their presence via reflection and code integration.
  • Workflow Automation: Automate build, deployment, and release procedures for efficient mod lifecycle.

Quick Start

Use the bepinex skill to develop, debug, and deploy Unity game plugins easily.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: bepinex
Download link: https://github.com/Blackhorse311/BotMind/archive/main.zip#bepinex

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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