bepinex
CommunitySimplify Unity game modding with powerful plugin development tools.
AuthorBlackhorse311
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the creation and management of BepInEx plugins for Unity-based games, facilitating mod development, configuration, and deployment processes.
Core Features & Use Cases
- Plugin Development: Build and initialize BepInEx plugins with hooks, attributes, and dependency management.
- Configuration Management: Define and validate runtime settings through structured config files.
- Debugging and Testing: Enable detailed logging, error tracking, and iteration cycles for stable modding.
- Dependency Handling: Manage soft and hard dependencies, checking their presence via reflection and code integration.
- Workflow Automation: Automate build, deployment, and release procedures for efficient mod lifecycle.
Quick Start
Use the bepinex skill to develop, debug, and deploy Unity game plugins easily.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: bepinex Download link: https://github.com/Blackhorse311/BotMind/archive/main.zip#bepinex Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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