subnautica-2-deep-synergy-multiplayer-mod

Official

Turn Subnautica 2 into synchronized co-op.

AuthorAradotso
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill solves the problem of running Subnautica 2 multiplayer co-op by installing and configuring a BepInEx-based multiplayer mod that synchronizes sessions, bases, inventory, and gameplay state across players.

Core Features & Use Cases

  • Deterministic session synchronization with conflict resolution to keep world state consistent between peers.
  • Adaptive dynamic scaling to adjust difficulty based on player count.
  • Shared progression mechanics such as shared inventory and base building with integrity verification, plus optional AI narration for dynamic in-game storytelling.
  • Use case: Coordinate a group play session where each player can build bases and pick up items without major desyncs, while difficulty scales to the group size.

Quick Start

Use the subnautica-2-deep-synergy-multiplayer-mod skill to install and configure BepInEx and set up BepInEx/config/synergy_profile.json, then host a session with /start_server in-game to share the session code with friends.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: subnautica-2-deep-synergy-multiplayer-mod
Download link: https://github.com/Aradotso/devtools-skills/archive/main.zip#subnautica-2-deep-synergy-multiplayer-mod

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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