subnautica-ii-coop-deep-synergy-mod

Official

Set up deterministic Subnautica 2 co-op

AuthorAradotso
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill solves the difficulty of installing and configuring a synchronized multiplayer co-op setup for Subnautica 2 so multiple players can share consistent world state without desync.

Core Features & Use Cases

  • Deterministic session synchronization (DSS): Keeps inventory, base-building, and creature behavior aligned across clients using state hashing and verification intervals.
  • Peer-to-peer WebRTC connectivity: Enables NAT punch-through style connectivity with configurable latency/packet-loss tolerances for smoother co-op sessions.
  • Optional AI narrative integration: Lets you generate contextual in-game journal entries and species lore via OpenAI/Claude integrations (when enabled).

Use Case: Host a Deep Synergy co-op session for a group of friends to explore together with consistent loot, blueprint placement, and creature behavior while also optionally generating PDA journal narration.

Quick Start

Ask: "Using the Deep Synergy skill, create a synergy_profile.json for a 4-player adaptive co-op session, then walk me through hosting and joining via the BepInEx console commands."

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: subnautica-ii-coop-deep-synergy-mod
Download link: https://github.com/Aradotso/devtools-skills/archive/main.zip#subnautica-ii-coop-deep-synergy-mod

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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