subnautica-ii-coop-deep-synergy-mod
OfficialSet up deterministic Subnautica 2 co-op
System Documentation
What problem does it solve?
This Skill solves the difficulty of installing and configuring a synchronized multiplayer co-op setup for Subnautica 2 so multiple players can share consistent world state without desync.
Core Features & Use Cases
- Deterministic session synchronization (DSS): Keeps inventory, base-building, and creature behavior aligned across clients using state hashing and verification intervals.
- Peer-to-peer WebRTC connectivity: Enables NAT punch-through style connectivity with configurable latency/packet-loss tolerances for smoother co-op sessions.
- Optional AI narrative integration: Lets you generate contextual in-game journal entries and species lore via OpenAI/Claude integrations (when enabled).
Use Case: Host a Deep Synergy co-op session for a group of friends to explore together with consistent loot, blueprint placement, and creature behavior while also optionally generating PDA journal narration.
Quick Start
Ask: "Using the Deep Synergy skill, create a synergy_profile.json for a 4-player adaptive co-op session, then walk me through hosting and joining via the BepInEx console commands."
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: subnautica-ii-coop-deep-synergy-mod Download link: https://github.com/Aradotso/devtools-skills/archive/main.zip#subnautica-ii-coop-deep-synergy-mod Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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