bow-passive
CommunityAutomate Bow Passive phase handling in Minecraft.
Authorpara7
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Automates Bow Passive behavior across firing, flight, hit, and ground phases within a Minecraft datapack.
Core Features & Use Cases
- Phase-aware arrow handling: tag arrows with per-shot data, manage life, and apply hit/marker effects per phase.
- Script hooks per phase: integrate ScriptHit, ScriptFired, ScriptFlying, and ScriptGround to customize behavior.
- Shooter isolation: ensure only the shooter’s arrows are processed using embedded shooter IDs and dolphin grace markers.
Quick Start
Equip a bow with Bow Passive and deploy the generated datapack assets to observe per-phase behaviors.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: bow-passive Download link: https://github.com/para7/magic_and_frontier/archive/main.zip#bow-passive Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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