bow-passive

Community

Automate Bow Passive phase handling in Minecraft.

Authorpara7
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Automates Bow Passive behavior across firing, flight, hit, and ground phases within a Minecraft datapack.

Core Features & Use Cases

  • Phase-aware arrow handling: tag arrows with per-shot data, manage life, and apply hit/marker effects per phase.
  • Script hooks per phase: integrate ScriptHit, ScriptFired, ScriptFlying, and ScriptGround to customize behavior.
  • Shooter isolation: ensure only the shooter’s arrows are processed using embedded shooter IDs and dolphin grace markers.

Quick Start

Equip a bow with Bow Passive and deploy the generated datapack assets to observe per-phase behaviors.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: bow-passive
Download link: https://github.com/para7/magic_and_frontier/archive/main.zip#bow-passive

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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