character-controller

Community

Responsive 2D and 3D character controllers.

AuthorXeldarAlz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Comprehensive, reusable patterns for robust 2D and 3D character movement in Unity, including precise ground detection, coyote time, input buffering, and responsive wall interactions.

Core Features & Use Cases

  • 2D ground detection with coyote time and input buffering for forgiving jumps
  • 3D ground detection, slope handling, and camera-relative movement for multi-axis games
  • Wall slide/jump, dash, stairs, one-way platforms, and a simple state-machine approach to motion

Quick Start

Integrate the character-controller patterns into your Unity project and wire your input to Move and Jump to experience immediate, responsive platforming.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: character-controller
Download link: https://github.com/XeldarAlz/KlondikeSolitaire/archive/main.zip#character-controller

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.