content-audit

Audit game development documentation against implemented content and report discrepancies.

Updated May 24, 2026
One-click install
npx skills add https://github.com/LeKay/ai-game --skill content-audit-lekay
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: content-audit
Source: https://github.com/LeKay/ai-game/tree/main/.claude/skills/content-audit
Command: npx skills add https://github.com/LeKay/ai-game --skill content-audit-lekay

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill helps streamline the process of auditing content in a game development project, ensuring that planned features are implemented and progress is tracked effectively.

Core Features & Use Cases

  • Content Audit: Identifies planned vs. implemented content in game development documents.
  • System Audit: Focuses on a specific game system for detailed auditing.
  • Summary Table: Provides a quick overview of the audit results.
  • Gap Report: Produces a detailed gap report highlighting missing content.

Quick Start

Run 'content-audit' to initiate a full content audit or specify a system with 'content-audit system-name'.

Frequently Asked Questions about content-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit game design documents against implemented content?

To audit game design documents against implemented content, you run a full content audit that scans asset directories to identify discrepancies. It utilizes file scanning and Grep to compare planned features with actual project assets.

How do I generate a gap report for missing game development features?

You can generate a gap report for missing game development features by running a content audit. The audit produces detailed Markdown reports highlighting discrepancies between your planned design documents and the implemented project content.

What is the best way to track planned versus implemented game systems?

The best way to track planned versus implemented game systems is by running a targeted system audit. This process scans specific game system directories and provides a summary table comparing documented features against actual implemented assets.

Do I need specific file formats to perform a design document analysis?

You need access to game design documents and asset directories to perform design document analysis. The audit utilizes Glob and Grep for content analysis and outputs the resulting gap reports directly in Markdown format.

Can I audit a specific game system instead of the whole project?

Yes, you can audit a specific game system by specifying the system name when initiating the audit. This focuses the file scanning and discrepancy analysis on that single system rather than scanning the entire project.