create-3d-model-from-image

Generate textured 3D mesh models from 2D images via external API.

Updated Feb 24, 2026
One-click install
npx skills add https://github.com/AgentPMT/agent-skills --skill create-3d-model-from-image
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: create-3d-model-from-image
Source: https://github.com/AgentPMT/agent-skills/tree/main/skills/create-3d-model-from-image
Command: npx skills add https://github.com/AgentPMT/agent-skills --skill create-3d-model-from-image

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill automates the creation of 3D models from 2D images, streamlining asset generation for various digital applications.

Core Features & Use Cases

  • 2D to 3D Conversion: Transform images into textured 3D mesh models.
  • Customizable Outputs: Control mesh topology, polygon count, and texture generation.
  • Use Case: Convert a product photograph into a 3D model for an e-commerce website or create game assets from concept art.

Quick Start

Use the create-3d-model-from-image skill to generate a 3D model from the image at 'https://example.com/image.jpg'.

Frequently Asked Questions about create-3d-model-from-image

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert a 2D image into a 3D model?

You can generate a 3D model from a 2D image by providing an image URL or base64 data to the API, which outputs a textured mesh in formats like GLB, FBX, OBJ, or USDZ.

Can I control the mesh topology and polygon count when generating 3D models from images?

Yes, when generating 3D models from images, you can customize the mesh topology using quad or triangle options and adjust the polygon count to suit your specific asset requirements.

Does this image to 3D conversion process support PBR textures?

Yes, the image to 3D conversion process supports PBR texture generation, allowing you to create physically based textured 3D mesh models directly from your 2D inputs.

What 3D file formats can I export when creating models from images?

When creating 3D models from images, you can export the generated textured meshes to GLB, FBX, OBJ, and USDZ formats for use in various digital applications.

Can I generate 3D characters in A-pose or T-pose from 2D images?

Yes, you can generate 3D characters from 2D images using specific pose modes, supporting both A-pose and T-pose configurations for your textured mesh models.

Do I need to provide a local image file to generate a 3D mesh?

No, you do not need a local file to generate a 3D mesh; the process accepts standard image URLs or base64 data as input for the 3D conversion.