design-review

Coordinate specialist AI agents to review game design documents for inconsistencies and implementability gaps.

Updated Apr 15, 2026
One-click install
npx skills add https://github.com/sumilee-pcu/game2026 --skill design-review-sumilee-pcu
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-review
Source: https://github.com/sumilee-pcu/game2026/tree/main/.claude/skills/design-review
Command: npx skills add https://github.com/sumilee-pcu/game2026 --skill design-review-sumilee-pcu

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill addresses the common pitfall of inconsistent or unimplementable game design documents by subjecting them to a rigorous, multi-perspective review process before development begins.

Core Features & Use Cases

  • Adversarial Specialist Review: Automatically spawns specialist agents (e.g., economy, AI, QA) to challenge design assumptions and identify edge cases.
  • Consistency & Implementability Checks: Validates formulas, dependency graphs, and adherence to project-wide design standards.
  • Use Case: Before a programmer begins building a new combat system, run this skill to ensure the math is sound, the acceptance criteria are testable, and the design doesn't conflict with existing game mechanics.

Quick Start

Run the design-review skill on the target design document located at design/gdd/combat-system.md to initiate a full adversarial analysis.

Frequently Asked Questions about design-review

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I review a game design document for logical inconsistencies?

You review a game design document by running an automated, multi-agent adversarial analysis that challenges design assumptions and identifies mechanical conflicts before development begins.

What is multi-agent adversarial review for game design?

Multi-agent adversarial review is a quality assurance process that spawns specialist AI agents, such as economy or QA agents, to evaluate game design documents and uncover implementability gaps and edge cases.

How do I validate mathematical formulas and dependency graphs in a GDD?

Validate formulas and dependency graphs in a GDD by executing automated consistency checks that evaluate mathematical validity and map document dependencies against project-wide design standards.

Can I use automated review to check if game mechanics conflict with existing systems?

Yes, you can use automated review to check if proposed game mechanics conflict with existing systems by evaluating new design documents against project-wide standards and existing dependency graphs.

How do I set up iterative refinement for game design documents?

Set up iterative refinement by using automated review logging and structured feedback loops that document identified issues, allowing game development teams to systematically resolve design conflicts.

What are the limitations of automated game design document analysis?

Limitations of automated game design document analysis include its reliance on the accuracy of project-wide standards provided and its focus on structural implementability rather than creative or aesthetic design evaluation.