design-system

Generates templated-first-draft Git commits and pull-requests for you.

Updated Apr 8, 2026
One-click install
npx skills add https://github.com/HechaoYannet/3kingdom-unity --skill design-system-hechaoyannet
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: design-system
Source: https://github.com/HechaoYannet/3kingdom-unity/tree/main/.claude/skills/design-system
Command: npx skills add https://github.com/HechaoYannet/3kingdom-unity --skill design-system-hechaoyannet

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Guides structured GDD authoring for a game system, gathering context, validating dependencies, and enabling incremental writing to file.

Core Features & Use Cases

  • Guided, section-by-section GDD authoring with cross-reference to dependencies and ADRs.
  • Incremental writes to design documents to support collaboration and traceability.
  • Consistent interfaces between systems and a clear design contract across the project.

Quick Start

Design and document a new game system by following the guided, section-by-section process.

Frequently Asked Questions about design-system

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I write a game design document for complex systems with multiple dependencies?

Use guided, section-by-section GDD authoring to incrementally write game design documents, validating dependencies and enforcing explicit interfaces to maintain reliable cross-system alignment and design contracts.

What is a dependency-aware game design document and when do I need it?

A dependency-aware GDD explicitly checks cross-system interfaces and traces decisions through ADRs and the registry. You need it when architecting game systems to ensure consistent design contracts and reliable integration.

How to maintain consistent interfaces between game systems during design?

Maintain consistent interfaces by enforcing explicit design contracts and dependency checks during GDD authoring, ensuring cross-system alignment and traceability through integration with system GDDs and ADRs.

Can I incrementally write and update a game design document for tuning and ideation?

Yes, you can incrementally write and update design documents to file, supporting collaboration and traceability across ideation, architecture, tuning, and cross-system alignment phases of game design.

Does guided GDD authoring work for cross-system alignment and architecture planning?

Yes, guided GDD authoring applies to architecture, ideation, and cross-system alignment by orienting context gathering to produce consistent, dependency-aware documents that enforce explicit interfaces and design contracts.