dev-physics-lesson
OfficialBuild and visualize physics lessons with SDL GPU.
Software Engineering#testing#simulation#physics#collision-detection#library-first#rigid-body#sdl-gpu
Authorcode-review-benchmark
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Add a physics lesson that combines a robust, reusable physics library with a live demo, enabling learners to explore particle dynamics, rigid bodies, collisions, and constraints rendered in real time with SDL GPU.
Core Features & Use Cases
- Library-first design: introduces common/physics/forge_physics.h as the central, tested API for physics concepts.
- Live demos: provides a runnable SDL GPU-based demonstration that visualizes the physics concepts in action.
- Validation & testing: mandates unit tests under tests/physics to ensure correctness, determinism, and numerical stability.
- Cross-references: integrates with related math and GPU lessons to reinforce theory and rendering.
Quick Start
Compile and run the physics lesson to see particle dynamics and collisions in action.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: dev-physics-lesson Download link: https://github.com/code-review-benchmark/coderabbit_prs2__forge-gpu__coderabbit__PR323__20260317/archive/main.zip#dev-physics-lesson Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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