endless-runner
CommunityArchitect endless runners with procedural chunks.
Software Engineering#unity#procedural-generation#game-architecture#endless-runner#chunk-spawning#lane-based#obstacle-patterns
AuthorXeldarAlz
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Designs scalable endless-runner architecture for procedural chunk spawning and lane-based gameplay.
Core Features & Use Cases
- Procedural chunk spawning for endless levels with seamless transitions.
- Lane-based movement with switch, jump and obstacle patterns.
- Speed ramping, distance scoring, and configurable difficulty tuning.
Quick Start
Create a basic endless-runner scene by wiring a lane-based runner, spawn initial chunks, and hook up a simple obstacle pattern to start testing.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: endless-runner Download link: https://github.com/XeldarAlz/KlondikeSolitaire/archive/main.zip#endless-runner Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.