game__genre--building-endless-runner

Community

Build polished endless runners for mobile.

Authorerikhazzard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Designing seamless, scalable endless runners is hard: you must balance rhythm, solvability, and performance across devices while keeping players engaged.

Core Features & Use Cases

  • Beat-based obstacle generation using templates and rest gaps to maintain challenge and flow
  • Ground segment recycling and pooling to support infinite play without memory spikes
  • Near-miss scoring, power-ups, revival systems, and a flexible juice/FX layer
  • Deterministic fixed-timestep loop, beat-to-pixel conversion, and anti-tunneling safeguards
  • Optional composable dashboards for tuning speed curves and difficulty tiers

Quick Start

Integrate this skill into your endless-runner project to begin generating beat-based obstacle sequences and tune the speed curve.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: game__genre--building-endless-runner
Download link: https://github.com/erikhazzard/vasir/archive/main.zip#game-genre-building-endless-runner

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.