Eras

Define and manage Victoria 3 era blocks with start_date, end_date, icon, and technology_cost.

21|8|Updated Jun 23, 2025
One-click install
npx skills add https://github.com/mattia2110/tech-and-res --skill eras
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: Eras
Source: https://github.com/mattia2110/tech-and-res/tree/main/.agents/skills/eras
Command: npx skills add https://github.com/mattia2110/tech-and-res --skill eras

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Helps players and modders define and manage era blocks in Victoria 3 by providing a standardized template that reduces repetitive setup and errors.

Core Features & Use Cases

  • Standardized era schema including start_date, end_date, icon, and technology_cost
  • Reusable era blocks for campaigns and mods across different playthroughs
  • Quick adaptation to new content for future patches

Quick Start

Edit the era_name block to set start_date, end_date, icon, and technology_cost for the era you are adding.

Frequently Asked Questions about Eras

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I define era blocks for a Victoria 3 mod?

Era blocks in Victoria 3 are defined by setting parameters including start_date, end_date, icon, and technology_cost within an era_name block. This standardizes the era-structure syntax for modders and players tweaking campaigns.

What parameters are required for Victoria 3 era configuration?

Required parameters for Victoria 3 era configuration include start_date, end_date, icon, and technology_cost. These are set inside the era_name block to establish the boundaries and properties of each era.

Can I reuse era blocks across different Victoria 3 playthroughs?

Yes, era blocks are reusable across different Victoria 3 playthroughs and mods. The standardized template allows quick adaptation to new content and future patches without rebuilding era definitions from scratch.

Does this era template require any specific dependencies for Victoria 3 modding?

No dependencies are required to use this era template for Victoria 3 modding. It provides a standalone standardized schema that ensures correct era-structure syntax without needing external tools or components.

Why use a standardized template for Victoria 3 era creation?

Using a standardized template for Victoria 3 era creation reduces repetitive setup and syntax errors. It ensures era blocks consistently include required fields like start_date, end_date, icon, and technology_cost for valid campaigns.