What problem does it solve?
This Skill helps you convert a Figma frame, component, HUD, or menu into production-ready Unity UI Toolkit code without manually translating layouts, tokens, and assets.
Core Features & Use Cases
- Figma-to-Unity Translation: Converts design structure into UXML, USS, and a minimal C# controller that fits a Unity UI Toolkit project.
- Token and Asset Mapping: Reuses project design tokens where possible, exports needed sprites or icons, and applies correct Unity import settings.
- Design-Accurate Implementation: Uses Figma MCP outputs, screenshots, and variable definitions to match spacing, typography, colors, and responsive layout behavior.
- Use Case: A designer shares a Figma link for a HUD panel, and this Skill produces the Unity UI hierarchy, styles, and controller wiring needed to build it in the project.
Quick Start
Provide a Figma URL with a node id and ask me to implement that design in your Unity UI Toolkit project.