filters-and-postfx
CommunityApply GPU post-processing effects in Phaser 4.
AuthorRaphe-dev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Applying visual filters and post-processing effects in Phaser 4 can be complex and performance-sensitive; this skill consolidates how to enable and apply filters like bloom, blur, glow, color matrix, displacement, and custom shaders.
Core Features & Use Cases
- Internal vs External filters distinctions and how to apply to objects vs cameras.
- Example usage of glow, blur, masks, and color matrix across scenes.
- Performance considerations and recommended patterns (ParallelFilters for bloom, etc.)
Quick Start
Enable filters on a sprite and apply a glow to see the effect.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: filters-and-postfx Download link: https://github.com/Raphe-dev/phaser-cozy-mmo/archive/main.zip#filters-and-postfx Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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