filters-and-postfx

Community

Apply GPU post-processing effects in Phaser 4.

AuthorRaphe-dev
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Applying visual filters and post-processing effects in Phaser 4 can be complex and performance-sensitive; this skill consolidates how to enable and apply filters like bloom, blur, glow, color matrix, displacement, and custom shaders.

Core Features & Use Cases

  • Internal vs External filters distinctions and how to apply to objects vs cameras.
  • Example usage of glow, blur, masks, and color matrix across scenes.
  • Performance considerations and recommended patterns (ParallelFilters for bloom, etc.)

Quick Start

Enable filters on a sprite and apply a glow to see the effect.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: filters-and-postfx
Download link: https://github.com/Raphe-dev/phaser-cozy-mmo/archive/main.zip#filters-and-postfx

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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