Fleet Diorama

Community

Master naval diorama layouts for Victoria 3.

Authormattia2110
Version1.0.0
Installs0

System Documentation

What problem does it solve?

The Fleet Diorama skill guides the creation, editing, and review of naval diorama files for Victoria 3, ensuring a consistent structure and correct linkages between locators, attached units, and the underlying fleet entities.

Core Features & Use Cases

  • Provides a workflow for defining fleet, battle_side, and blockade dioramas, including unit_composition, locators, and attaches.
  • Verifies locator names, attachment mappings, and references to gfx/map/fleet_entities and common combat_unit_groups.
  • Offers templates and validation steps to align mod content with vanilla references while enabling custom configurations.

Quick Start

Define a new fleet diorama by specifying the group, distance, and a balanced unit_composition, then attach locators to combat_unit_groups with visibility conditioned on scope:num_units.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Fleet Diorama
Download link: https://github.com/mattia2110/tech-and-res/archive/main.zip#fleet-diorama

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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