Production Method Groups
CommunityMaster PMG definitions for Victoria 3 modding.
Software Engineering#localization#production-method-group#victoria-3#modding-guide#common-production-methods#buildings#ai-selection
Authormattia2110
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Production Method Groups (PMG) guide modders through creating, editing, and reviewing PMG definitions for Victoria 3. It ensures consistent grouping of production methods, proper attachment to buildings, and alignment with localization and AI behavior across mods and vanilla references.
Core Features & Use Cases
- Standardizes PMG definitions in common/production_method_groups and ensures all listed production methods exist and belong to the same building family.
- Guides patching workflows, attachment to buildings in common/buildings, and synchronization with localization files.
- Use Case: When adding a new PMG or overriding a vanilla one, follow this guide to maintain coherent UI icons, AI behavior, and mutually exclusive choices.
Quick Start
Review and patch the PMG entries in common/production_method_groups to add, update, or validate a production method group for the target building.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Production Method Groups Download link: https://github.com/mattia2110/tech-and-res/archive/main.zip#production-method-groups Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.