galaxy-ai-and-techtree
CommunityEmpower AI behavior and tech-tree control.
AuthorKimPlaybit
Version1.0.0
Installs0
System Documentation
What problem does it solve?
AI and tech-tree management for StarCraft 2 maps, enabling deterministic melee AI initialization, wave-based difficulty, and tactical AI helpers in Galaxy scripting.
Core Features & Use Cases
- Initialize computer-controlled players with melee AI setups and baseline behaviors.
- Manage tech-tree upgrades and restrictions to shape game progression and balance.
- Orchestrate AI attack waves and difficulty scaling across multiple town points or maps.
- Provide utility helpers for AI targeting, wave control, and tech-state tracking in Galaxy scripts.
Quick Start
Configure melee AI, wave scaling, and tech-tree restrictions for computer-controlled players.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: galaxy-ai-and-techtree Download link: https://github.com/KimPlaybit/Starcraft-2-Editor-Skills/archive/main.zip#galaxy-ai-and-techtree Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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