galaxy-ai-and-techtree

Community

Empower AI behavior and tech-tree control.

AuthorKimPlaybit
Version1.0.0
Installs0

System Documentation

What problem does it solve?

AI and tech-tree management for StarCraft 2 maps, enabling deterministic melee AI initialization, wave-based difficulty, and tactical AI helpers in Galaxy scripting.

Core Features & Use Cases

  • Initialize computer-controlled players with melee AI setups and baseline behaviors.
  • Manage tech-tree upgrades and restrictions to shape game progression and balance.
  • Orchestrate AI attack waves and difficulty scaling across multiple town points or maps.
  • Provide utility helpers for AI targeting, wave control, and tech-state tracking in Galaxy scripts.

Quick Start

Configure melee AI, wave scaling, and tech-tree restrictions for computer-controlled players.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: galaxy-ai-and-techtree
Download link: https://github.com/KimPlaybit/Starcraft-2-Editor-Skills/archive/main.zip#galaxy-ai-and-techtree

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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