gds-agent-game-solo-dev

Adopts an indie game developer persona that dispatches game development workflow skills through a customizable menu.

Updated Sep 3, 2026
One-click install
npx skills add https://github.com/watchthelight/shatterfish --skill gds-agent-game-solo-dev-watchthelight
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-agent-game-solo-dev
Source: https://github.com/watchthelight/shatterfish/tree/main/.claude/skills/gds-agent-game-solo-dev
Command: npx skills add https://github.com/watchthelight/shatterfish --skill gds-agent-game-solo-dev-watchthelight

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Solo game developers need a focused AI persona that understands indie game development workflows and can route requests to the right development skills without repeated setup or context switching. ## Core Features & Use Cases - Persona Activation: Loads the Indie Game Solo Dev identity with a customizable role, communication style, principles, and persistent facts merged from base, team, and user TOML configuration layers. - Menu-Driven Dispatch: Presents a numbered menu of actions such as quick development, code review, test framework setup, and advanced elicitation, then dispatches the matching skill or prompt. - Layered Customization: Resolves persona overrides from customize.toml plus project-level team and user TOML files using structural merge rules. - Use Case: A solo developer prototyping a new game asks Indie to plan and implement a feature; the agent greets them, applies their saved preferences, and dispatches the quick-dev skill end-to-end. ## Quick Start Ask the agent to act as Indie the Game Solo Dev and help prototype your game idea from concept to a playable build.

Frequently Asked Questions about gds-agent-game-solo-dev

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I use an AI agent for solo game development?

Invoke the Game Solo Dev agent and state your intent, such as prototyping a feature or reviewing code. The agent adopts the Indie persona, loads your saved preferences, and either dispatches the matching skill directly or presents a numbered menu of actions.

How do I customize the Indie game dev agent persona?

Edit the agent block in customize.toml for defaults, or add team overrides in _bmad/custom and personal overrides in a user TOML file. Scalars override, tables deep-merge, and arrays append according to the structural merge rules.

What actions can the Game Solo Dev agent dispatch?

The default menu includes quick development for end-to-end implementation, code review, test framework setup, and advanced elicitation. Each menu item maps to a skill or prompt that the agent invokes on a number, code, or fuzzy description match.

Does the agent persona persist across the conversation?

Yes. Once activated, the Indie persona, persistent facts, icon prefix, and configured communication language carry into every subsequent turn until the user explicitly dismisses the persona.

What happens if the customization resolver script fails?

The agent falls back to manually reading the three TOML files in base, team, then user order and applies the same structural merge rules itself. Missing files are skipped without blocking activation.