gds-create-epics-and-stories

Generates epics and user stories from GDD, architecture, and UX requirements documents.

Updated Mar 14, 2026
One-click install
npx skills add https://github.com/ArchaonHW/MingGoRTS --skill gds-create-epics-and-stories-archaonhw
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-create-epics-and-stories
Source: https://github.com/ArchaonHW/MingGoRTS/tree/main/.agents/skills/gds-create-epics-and-stories
Command: npx skills add https://github.com/ArchaonHW/MingGoRTS --skill gds-create-epics-and-stories-archaonhw

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Game development teams struggle to translate high-level GDD requirements into actionable, developer-ready stories. This Skill decomposes functional requirements, non-functional requirements, and UX design requirements into user-value-focused epics with testable acceptance criteria. ## Core Features & Use Cases - Requirements Extraction: Scans GDD, Architecture, and UX Design documents to extract FRs, NFRs, and UX design requirements into a structured inventory. - Epic Design: Organizes requirements into standalone, user-value-focused epics with a full FR coverage map, avoiding technical-layer groupings and file churn. - Story Generation: Creates sequentially independent stories with Given/When/Then acceptance criteria, each sized for a single dev agent. - Use Case: After finishing a GDD for a new game feature, run this workflow to produce a complete epics.md document where every requirement maps to an approved epic and implementable story. ## Quick Start Ask the assistant to create epics and stories from the GDD and architecture documents in the planning artifacts folder.

Frequently Asked Questions about gds-create-epics-and-stories

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create epics and stories from a GDD?

Run this workflow with your GDD, Architecture, and optional UX Design documents in the planning artifacts folder. It extracts all FRs and NFRs, proposes a user-value-focused epic structure for approval, then generates stories with Given/When/Then acceptance criteria.

What documents are required for epic and story creation?

A GDD document is required, and an Architecture document is strongly recommended. A UX Design document is optional but treated as a first-class input, with its requirements extracted as separate UX-DR items that must be covered by stories.

How are stories sized for development agents?

Each story must be completable by a single dev agent and depend only on previously completed stories, never future ones. Database tables and entities are created only when a story needs them, avoiding large upfront setup stories.

Does the workflow validate requirements coverage?

Yes, the final validation step checks that every FR maps to at least one story, verifies epic independence, detects file churn across epics, and confirms all UX design requirements are covered before completing.

Can I customize the workflow behavior for my team?

Yes, the customize.toml file supports team and user overrides for activation steps, persistent facts, and post-completion behavior. Overrides merge using structural rules where scalars override and arrays append.