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ArchaonHW

Community

@ArchaonHW

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1Public Repos
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97Published Skills

ArchaonHW publishes BMad-method skills for agile planning, PRD/spec authoring, test architecture, game design, and UX specification.

Skills Distribution
DomainDeveloper To...Agile Planning & R.. (30%)Test Architecture .. (25%)Game Design & Deve.. (20%)UX Design & Design.. (15%)

Agent Skills by ArchaonHW

Showing 97 vetted skills indexed across 1 GitHub repositories.

ArchaonHWArchaonHW

bmad-customize

Authors TOML override files that customize installed BMad agent and workflow skills.

Community
Intermediate
ArchaonHWArchaonHW

wds-1-project-brief

Guides collaborative discovery to produce a structured product brief document.

Community
Advanced
ArchaonHWArchaonHW

gds-correct-course

Analyzes sprint change requests and generates structured Sprint Change Proposals across project artifacts.

Community
Advanced
ArchaonHWArchaonHW

gds-prd

Create, update, and validate game project PRDs through facilitated discovery workflows.

Community
Advanced
ArchaonHWArchaonHW

bmad-cis-agent-storyteller

Activates a storyteller persona that crafts narratives using proven story frameworks.

Community
Intermediate
ArchaonHWArchaonHW

wds-0-project-setup

Guides project onboarding by determining project type, complexity, and tech stack for workflow routing.

Community
Intermediate
ArchaonHWArchaonHW

bmad-cis-innovation-strategy

Guides a nine-step workflow producing an innovation strategy document with market analysis and roadmap.

Community
Advanced
ArchaonHWArchaonHW

bmad-prd

Create, update, and validate product requirement documents through guided discovery and reviewer gates.

Community
Advanced
ArchaonHWArchaonHW

wds-3-scenarios

Create UX scenario outlines from a Trigger Map through structured micro-steps.

Community
Advanced
ArchaonHWArchaonHW

bmad-help

Analyzes BMad workflow state and recommends the next skill to invoke.

Community
Intermediate
ArchaonHWArchaonHW

gds-agent-game-architect

Activates a game architect persona that dispatches architecture and planning skills via a customizable menu.

Community
Intermediate
ArchaonHWArchaonHW

gds-agent-game-designer

Adopts a game designer persona to drive GDD creation, brainstorming, and narrative design workflows.

Community
Intermediate
ArchaonHWArchaonHW

bmad-retrospective

Reviews completed epics against git diffs, commits, and sprint status to produce sourced retrospective reports.

Community
Advanced
ArchaonHWArchaonHW

gds-playtest-plan

Creates structured playtesting plans with session guides, observation templates, and analysis frameworks.

Community
Intermediate
ArchaonHWArchaonHW

wds-agent-freya-ux

Activates a strategic UX designer persona that dispatches WDS design workflow skills.

Community
Intermediate
ArchaonHWArchaonHW

bmad-testarch-atdd

Generates red-phase acceptance test scaffolds with fixtures, factories, and implementation checklists.

Community
Advanced
ArchaonHWArchaonHW

bmad-ux

Elicit UX requirements and produce DESIGN.md and EXPERIENCE.md specification documents.

Community
Advanced
ArchaonHWArchaonHW

gds-retrospective

Facilitates post-epic retrospectives extracting lessons and action items from completed stories.

Community
Advanced
ArchaonHWArchaonHW

gds-e2e-scaffold

Generates end-to-end testing infrastructure for Unity, Unreal, and Godot game projects.

Community
Advanced
ArchaonHWArchaonHW

bmad-cis-design-thinking

Guides human-centered design thinking sessions through empathize, define, ideate, prototype, and test phases.

Community
Intermediate
ArchaonHWArchaonHW

gds-sprint-planning

Generates sprint-status.yaml tracking files by parsing epic and story markdown documents.

Community
Intermediate
ArchaonHWArchaonHW

gds-dev-story

Implements sprint stories end-to-end following story spec files with red-green-refactor cycles.

Community
Advanced
ArchaonHWArchaonHW

bmad-tea

Provides a test architect persona for risk-based testing strategy and quality gate decisions.

Community
Advanced
ArchaonHWArchaonHW

bmad-product-brief

Create, update, and validate product briefs through conversational coaching workflows.

Community
Advanced

Frequently Asked Questions About ArchaonHW

FAQPage Schema
What tasks can I accomplish with ArchaonHW's BMad skills?

You can create and validate PRDs, product briefs, specs, and architecture documents; break requirements into epics and stories; run sprint planning and retrospectives; scaffold CI quality pipelines; design test plans; and produce game design documents, UX specifications, and narrative documentation.

Who are the target users of these skills?

Product managers, business analysts, UX designers, software architects, developers, QA engineers, and game developers. Persona agents like the PM, Architect, Test Architect, Game Designer, and Game Solo Dev map to these roles for requirements discovery, implementation, and quality review.

How do the skills fit into a practical development cycle?

Start with product brief, spec, or PRD creation, then generate epics and stories, run sprint planning, implement stories via dev skills, and finish with code review, test design, NFR audits, and retrospectives. Correct-course skills handle mid-sprint change proposals.

What testing capabilities are included?

The testarch skills initialize Playwright or Cypress frameworks, generate ATDD acceptance scaffolds, design system-level test plans, expand coverage, build traceability matrices with quality gates, audit NFR evidence, and scaffold CI/CD pipelines. Game variants cover Unity, Unreal, and Godot test frameworks.

What prerequisites or dependencies do these skills require?

Skills operate on project artifacts like PRDs, GDDs, specs, epics, and story files within a repository. WDS skills use a session-state backend writing to progress/ and sync to ~/.claude/commands/. Game testing skills target Unity, Unreal, or Godot projects; test frameworks require Playwright or Cypress.