What problem does it solve? Creating a complete narrative design document for a game requires covering story structure, characters, world-building, dialogue, and production scope, which is easy to do incompletely or inconsistently without a structured process. ## Core Features & Use Cases - Step-File Workflow: Executes 11 sequential steps covering premise, themes, story beats, characters, world, dialogue, environmental storytelling, delivery, gameplay integration, and production planning. - Facilitated Collaboration: Acts as a narrative design facilitator that draws the story out of the user through questions rather than generating content unilaterally, with A/P/C (Advanced Elicitation / Party Mode / Continue) menus at each step. - GDD Integration and Validation: Loads an existing Game Design Document for context, assesses narrative complexity level, and validates output against a completeness checklist. - Use Case: A game designer with a finished GDD runs the workflow to produce a narrative-design.md containing premise, character arcs, world lore, dialogue framework, and writing scope estimates, with progress tracked in frontmatter so it can be resumed later. ## Quick Start Ask the assistant to start the narrative design workflow for your game, for example by saying "create narrative design for my game based on the existing GDD".