gds-create-narrative

Guides collaborative creation of narrative design documents through an 11-step workflow.

Updated Mar 14, 2026
One-click install
npx skills add https://github.com/ArchaonHW/MingGoRTS --skill gds-create-narrative-archaonhw
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gds-create-narrative
Source: https://github.com/ArchaonHW/MingGoRTS/tree/main/.agents/skills/gds-create-narrative
Command: npx skills add https://github.com/ArchaonHW/MingGoRTS --skill gds-create-narrative-archaonhw

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Creating a complete narrative design document for a game requires covering story structure, characters, world-building, dialogue, and production scope, which is easy to do incompletely or inconsistently without a structured process. ## Core Features & Use Cases - Step-File Workflow: Executes 11 sequential steps covering premise, themes, story beats, characters, world, dialogue, environmental storytelling, delivery, gameplay integration, and production planning. - Facilitated Collaboration: Acts as a narrative design facilitator that draws the story out of the user through questions rather than generating content unilaterally, with A/P/C (Advanced Elicitation / Party Mode / Continue) menus at each step. - GDD Integration and Validation: Loads an existing Game Design Document for context, assesses narrative complexity level, and validates output against a completeness checklist. - Use Case: A game designer with a finished GDD runs the workflow to produce a narrative-design.md containing premise, character arcs, world lore, dialogue framework, and writing scope estimates, with progress tracked in frontmatter so it can be resumed later. ## Quick Start Ask the assistant to start the narrative design workflow for your game, for example by saying "create narrative design for my game based on the existing GDD".

Frequently Asked Questions about gds-create-narrative

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a narrative design document for my game?

Run the narrative design workflow, which guides you through 11 steps covering premise, themes, story beats, characters, world-building, dialogue, environmental storytelling, delivery, gameplay integration, and production planning. The output is saved as narrative-design.md in your output folder.

Do I need a GDD before starting narrative design?

A completed Game Design Document is strongly recommended because the workflow loads it for context on game type, mechanics, and themes. You can proceed without one, but the workflow will ask more questions and the checklist flags a missing GDD as a critical failure.

Can I resume an unfinished narrative design workflow?

Yes. The workflow tracks progress in the output document's frontmatter using a stepsCompleted array. When restarted, it detects the existing narrative-design.md, summarizes completed sections, and routes you to the correct next step.

What narrative complexity levels does the workflow support?

Four levels: Critical (story is the game, like visual novels), Heavy (story-driven RPGs), Moderate (story enhances gameplay), and Light (story provides context). Light-level games are offered a quick narrative option instead of the full document.

Does the workflow write the story content for me?

No. It acts as a facilitator that draws your story vision out through structured questions, then organizes your answers into the document. It explicitly forbids generating premise, characters, or story beats without your input.