gm-fixgap
CommunityFix evaluator gaps to get to verified
AuthorRandallLiuXin
Version1.0.0
Installs0
System Documentation
What problem does it solve?
It resolves concrete issues reported by the Evaluator by turning evaluation/verification findings into an auditable set of fix tasks and completing them through verify+review until the gaps are closed.
Core Features & Use Cases
- Evaluator-driven remediation: Converts
evaluation.jsonfailures (and optionally freshverify_report.jsonfailures) intoGAP.mdtasks categorized as critical/major/gameplay/minor. - Worker-dispatched code fixes: Routes project-code failures to worker dispatch for deterministic edits, then verifies and reviews the results.
- Monotonic, audited task lifecycle: Enforces forward-only state transitions in
GAP.md, requires verification before marking tasks verified, and prevents incorrect self-certification.
Quick Start
Run /gm-fixgap to generate or resume GAP.md from the latest evaluation gaps, dispatch fixes, and execute the final verify+review pass.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gm-fixgap Download link: https://github.com/RandallLiuXin/GodotMaker/archive/main.zip#gm-fixgap Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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