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LiuXin

Community

@randallliuxin

9Followers
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7Public Repos
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39Published Skills

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Agent Skills by LiuXin

Showing 39 vetted skills indexed across 1 GitHub repositories.

RandallLiuXinRandallLiuXin
531

phantom-camera

Configures Phantom Camera addon behaviors for Godot 4 game projects.

Community
Intermediate
RandallLiuXinRandallLiuXin
531

ui-kit

Generate a reusable Godot UI Theme with StyleBoxTexture patches and AtlasTexture icons from visual references.

Community
Advanced
RandallLiuXinRandallLiuXin
531

character-bundle

Generate a Godot SpriteFrames resource from character action intents and reference images.

Community
Advanced
RandallLiuXinRandallLiuXin
531

fx-bundle

Generates standalone static Texture2D or animated SpriteFrames visual effects for Godot projects.

Community
Advanced
RandallLiuXinRandallLiuXin
531

compact-prop-pack

Generate a reusable prop atlas with independently loadable AtlasTexture resources from one provider source sheet.

Community
Advanced
RandallLiuXinRandallLiuXin
531

background-map

Generates and validates fixed-viewport background images as loadable Godot Texture2D assets.

Community
Advanced
RandallLiuXinRandallLiuXin
531

tileset

Generate terrain atlases and compile them into native Godot TileSet resources.

Community
Advanced
RandallLiuXinRandallLiuXin
531

screen-reference

Generates and validates full-screen visual reference images for Godot scene direction.

Community
Advanced
RandallLiuXinRandallLiuXin
531

card-kit

Generate reusable card game UI art sources and native Godot StyleBoxTexture, AtlasTexture, and Theme resources.

Community
Advanced
RandallLiuXinRandallLiuXin
511

ui-review

Review Godot UI Control implementations for layout, focus, input, and theme pitfalls.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

navigation-review

Review Godot navigation code against known pitfalls and recommend fixes.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

animation-review

Review Godot animation code for AnimationPlayer and AnimationTree pitfalls.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

particles-review

Review Godot particle implementations against known engine gotchas.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

audio-review

Review Godot audio code for engine gotchas and report fixes.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

shader-review

Review Godot shader and material code for common engine gotchas.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

physics-review

Review Godot 4.x physics implementations against collision and callback gotcha rules.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

tilemap-review

Review Godot TileMap code against known engine gotchas and cite fixes.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

gm-finalize

Archive GodotMaker tag deliverables, generate changelog and final report, and reset runtime state.

Community
Advanced
RandallLiuXinRandallLiuXin
511

gdunit-driver

Run gdUnit4 tests for Godot projects and parse output into structured results.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

gm-scaffold

Generate Godot project files, install addons, and set up E2E test harness.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

gm-gdd

Generates and updates a GDD and roadmap for one Semver tag at a time.

Community
Advanced
RandallLiuXinRandallLiuXin
511

screenshot

Capture gameplay screenshots from a running Godot project via godot-e2e.

Community
Intermediate
RandallLiuXinRandallLiuXin
511

gm-build

Automate Godot game builds from tag-scoped PLAN.md with worker dispatch and verification.

Community
Advanced
RandallLiuXinRandallLiuXin
511

gm-evaluate

Evaluate GodotMaker tags with a single E2E suite and visual QA.

Community
Advanced