What problem does it solve? Building a complete game from a prompt or design documents requires planning, incremental implementation, and continuous testing; this Skill provides a structured director workflow that turns prompts or GDD folders into a playable Godot 4 game without producing broken prototypes. ## Core Features & Use Cases - PRD Generation: Converts a user prompt or a folder of design documents into a structured PRD covering mechanics, enemies, UI, visual style, and a full file manifest. - Phased Build Pipeline: Executes six gated phases (Foundation, Player Abilities, Enemies, UI & Flow, Polish, Verification) with mandatory error checks after every 1-2 scripts via Godot MCP tools. - Multi-Session Builds: Supports SESSION_PLAN.md-based resumable builds with build-state checkpoints so large games can be completed across multiple sessions. - Use Case: A user drops a folder of game design docs and says "build this game"; the Skill reads only that folder, generates a PRD for approval, then incrementally writes GDScript scenes and scripts into the existing Godot project, testing each phase before advancing. ## Quick Start Ask the AI to build a complete Godot 4 game from your prompt or from a specified folder of design documents, then approve the generated PRD to start the phased build.