godot-skill-judge

Validate Godot skills for SKILL.md, GDScript syntax, and Godot 4 compatibility.

3|Updated Mar 13, 2026
One-click install
npx skills add https://github.com/Totes-MickGOATs/mcgoats-game-template --skill godot-skill-judge-totes-mickgoats
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: godot-skill-judge
Source: https://github.com/Totes-MickGOATs/mcgoats-game-template/tree/main/engine/godot/skills/godot-skill-judge
Command: npx skills add https://github.com/Totes-MickGOATs/mcgoats-game-template --skill godot-skill-judge-totes-mickgoats

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill acts as a quality gatekeeper for other Godot-related skills, ensuring they meet essential standards for integrity, functionality, and compatibility.

Core Features & Use Cases

  • Skill Integrity Check: Verifies the presence and basic structure of SKILL.md files.
  • Metadata Validation: Ensures critical fields like name and description are present and correctly formatted in SKILL.md.
  • Script Syntax Checking: Performs basic parsing checks on GDScript files to catch syntax errors early.
  • Version Compatibility: Identifies potential issues with Godot 3 keywords in Godot 4 projects.
  • Use Case: Before deploying a new set of Godot skills, run the godot-skill-judge to automatically catch common errors and ensure all skills are ready for use.

Quick Start

Run the skill validator script to check all other skills in the library.

Frequently Asked Questions about godot-skill-judge

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate Godot skill integrity and check for SKILL.md metadata completeness?

To validate Godot skill integrity, run the skill validator script to verify SKILL.md existence, check metadata fields like name and description, and parse GDScript for syntax errors. This ensures all skills meet quality standards before deployment.

How does script syntax checking work for GDScript files in Godot projects?

Script syntax checking for GDScript files performs basic parsing via Godot CLI to catch syntax errors early. It scans your Godot game development skills to ensure scripts are structurally sound and adhere to Godot 4 compatibility standards.

Can I use this skill validation process to detect Godot 3 keywords in Godot 4 projects?

Yes, you can use this skill validation process to detect Godot 3 keywords in Godot 4 projects. The validator scans for banned Godot 3 keywords to identify potential version compatibility issues and ensure Godot 4 standards are met.

What is the best way to automate quality assurance checks for Godot skills before deployment?

Automating quality assurance for Godot skills involves running the godot-skill-judge validator to act as a quality gatekeeper. It automatically catches common errors, validates metadata, and checks script syntax to ensure skills are deployment-ready.

Why do I need a SKILL.md file for Godot skill validation?

You need a SKILL.md file for Godot skill validation because the validator checks for its existence and basic structure. It ensures critical metadata fields like name and description are present and correctly formatted to meet integrity standards.

Does the Godot skill validator require any external dependencies to run syntax checks?

No, the Godot skill validator requires no external dependencies to run syntax checks. It uses Godot CLI for basic parsing of GDScript files and scans for banned keywords to ensure Godot 4 compatibility without needing additional packages.