Harmony Runtime Patching Guide

Official

Master method patching with .NET's Harmony library for modding communities.

AuthorVibePlugins
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill unit provides comprehensive guidance on using Harmony, a .NET library for dynamically modifying methods at runtime, enabling users to create advanced modding solutions in various game communities.

Core Features & Use Cases

  • Method Patching: Replace, decorate, and intercept methods in existing assemblies.
  • Modding Support: Widely used in communities like Unturned, RimWorld, and Cities: Skylines.
  • Use Case: Develop custom game modifications that change gameplay mechanics, enhance UI, or create entirely new features without altering original code.

Quick Start

Run the Harmony library to create a Harmony instance with a unique ID and patch methods as needed in your mod.

Dependency Matrix

Required Modules

HarmonyLib

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Harmony Runtime Patching Guide
Download link: https://github.com/VibePlugins/VibePlugins/archive/main.zip#harmony-runtime-patching-guide

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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