One-click install
npx skills add https://github.com/MichaelSolati/mkai --skill help-michaelsolati
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: help
Source: https://github.com/MichaelSolati/mkai/tree/main/profiles/game-dev/skills/help
Command: npx skills add https://github.com/MichaelSolati/mkai --skill help-michaelsolati

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Game development projects follow complex, phase-gated workflows, and it is easy to lose track of your current progress, in-progress work, or what task to complete next when switching contexts or getting stuck.

Core Features & Use Cases

  • Automatic Phase Detection: Identifies your current project phase by reading stage files or inferring progress from project artifacts like design docs, source files, and sprint files.
  • Progress Tracking: Surfaces in-progress work from your session state and lists all completed steps for your current phase.
  • Actionable Next Steps: Highlights the exact required task you need to complete next, plus optional tasks you can tackle in parallel, and warns you when you are close to a phase gate. Use Case: If you just finished a design review and aren't sure if you can move to systems design, or if you are stuck on ADRs and don't know what to work on, this skill gives you a clear, immediate next action.

Quick Start

Use the help skill to get your exact next game development task after finishing your latest design work.

Frequently Asked Questions about help

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I track game development progress and find my next task?

Track game development progress by using a skill that detects your current phase via stage files and project artifacts, surfacing completed steps and highlighting the exact next task required to advance your workflow.

How does phase detection work for phase-gated game development projects?

Phase detection works by reading stage files or inferring progress from project artifacts like design documents, source files, and sprint files, allowing you to identify your current project phase without a full project audit.

What should I do when I am stuck finishing design reviews or ADRs?

When stuck after design reviews or ADRs, you need workflow orientation to identify required next steps, highlight parallel optional tasks, and warn you when approaching a phase gate to regain momentum.

Can I get real-time sprint tracking without running a full project audit?

Yes, you can get real-time sprint tracking by reading session state and stage files to surface in-progress work, providing lightweight workflow orientation without the overhead of a full project audit.

Does this workflow guidance require specific dependencies or frameworks?

No, this workflow guidance has no dependencies, relying solely on reading existing project artifacts like design docs and source files to integrate with your current game dev skill catalogs and session tracking systems.