hz-immersive-designer

Official

Design intuitive and comfortable VR/MR experiences for Meta Quest.

Authormeta-quest
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses the challenges of designing intuitive and comfortable VR/MR experiences for Meta Quest, providing best practices and guidelines for UX design and interaction.

Core Features & Use Cases

  • Comfort Guidelines: Prevents motion sickness and other comfort issues through design principles and best practices.
  • Interaction Patterns: Offers insights into direct manipulation, ray casting, gaze interaction, and voice input for VR/MR.
  • Spatial Layout: Guides the design of 3D environments with UI placement, scale, and spatial audio considerations.
  • Accessibility: Ensures that experiences are usable by individuals with diverse abilities, including seated play, visual accessibility, and cognitive accessibility.
  • Use Case: Imagine a VR game that you are designing. This Skill can help you ensure that the game's controls are intuitive, the visual environment is comfortable, and it is accessible to users with various abilities.

Quick Start

Use the hz-immersive-designer skill to review the comfort and accessibility of your VR game design.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: hz-immersive-designer
Download link: https://github.com/meta-quest/agentic-tools/archive/main.zip#hz-immersive-designer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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