ios-liquid-glass-docs

Reference Liquid Glass APIs and SwiftUI patterns for iOS 26+ development.

299|16|Updated Feb 19, 2026
One-click install
npx skills add https://github.com/vabole/apple-skills --skill ios-liquid-glass-docs
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ios-liquid-glass-docs
Source: https://github.com/vabole/apple-skills/tree/main/skills/ios-liquid-glass
Command: npx skills add https://github.com/vabole/apple-skills --skill ios-liquid-glass-docs

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Provides a centralized reference for Liquid Glass APIs and SwiftUI patterns to help developers implement polished, morphing UI elements across Apple platforms.

Core Features & Use Cases

  • API reference for glassEffect, GlassEffectContainer, glassEffectID, and related shapes and modifiers
  • Design guidelines for applying Liquid Glass in toolbars, navigation, and custom views
  • Use Case: Build a morphing glass UI in a detail view with a glass-enabled toolbar and a container for multiple glass elements

Quick Start

Experiment with glassEffect on a SwiftUI view and pair it with GlassEffectContainer to morph multiple shapes.

Frequently Asked Questions about ios-liquid-glass-docs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I use the SwiftUI Liquid Glass API in iOS 26?

The SwiftUI Liquid Glass API provides glassEffect, GlassEffectContainer, and glassEffectID modifiers to build morphing glass UI elements on iOS 26+ and other Apple platforms.

What is GlassEffectContainer used for in SwiftUI?

GlassEffectContainer groups multiple glassEffect shapes in SwiftUI, allowing them to morph together seamlessly. It pairs with individual glass elements to create polished, fluid UI components.

Can I apply Liquid Glass effects to SwiftUI toolbars and navigation?

Yes, Liquid Glass effects can be applied to SwiftUI toolbars, navigation bars, and custom views. The reference provides design guidelines for implementing glass elements across these interface components.

How do I start building a morphing glass UI in SwiftUI?

To build a morphing glass UI, apply glassEffect to a SwiftUI view, then wrap multiple glass elements in a GlassEffectContainer. This combination enables smooth shape morphing across grouped components.

Does Liquid Glass work on platforms other than iOS?

Yes, the Liquid Glass API is applicable to SwiftUI development across all Apple platforms, not limited to iOS 26+. The reference covers implementation patterns for views, containers, and navigation universally.

What are the limitations of using glassEffect in SwiftUI?

The glassEffect modifier is designed for iOS 26+ and requires pairing with GlassEffectContainer for morphing multiple shapes. It is specific to SwiftUI and does not apply to UIKit or other frameworks.