localize

Manage game localization workflows from string extraction through pre-release QA.

Updated Jul 22, 2025
One-click install
npx skills add https://github.com/MichaelSolati/mkai --skill localize-michaelsolati
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: localize
Source: https://github.com/MichaelSolati/mkai/tree/main/profiles/game-dev/skills/localize
Command: npx skills add https://github.com/MichaelSolati/mkai --skill localize-michaelsolati

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Game localization extends far beyond simple translation, and skipping critical steps like cultural sensitivity checks, RTL layout validation, voice-over management, and pre-release QA leads to broken immersion, player confusion, platform certification failures, and lost revenue in international markets.

Core Features & Use Cases

  • Full Pipeline Coverage: Manages every localization step from scanning for hardcoded strings to final QA sign-off, including string extraction, translation validation, cultural review, RTL support, and voice-over pipeline management.
  • Compliance & Governance: Enforces string freeze rules, validates placeholder consistency and character limits, and ensures alignment with platform certification requirements for global releases.
  • Use Case: A game studio shipping to 12 global locales can use this skill to eliminate hardcoded strings, generate translator briefings, flag culturally sensitive content, validate Arabic RTL layouts, and complete localization QA before launch.

Quick Start

Use the localize skill to run a full pre-release localization QA check for the Japanese locale to confirm it is ready for shipping.

Frequently Asked Questions about localize

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I manage end-to-end game localization for a multi-locale global release?

End-to-end game localization is managed by scanning for hardcoded strings, generating translation tables, validating placeholders, and enforcing string freeze rules for global releases. This pipeline covers extraction, cultural review, right-to-left layout validation, and pre-release quality assurance.

What is the best way to validate right-to-left language layouts and culturally sensitive content in games?

RTL language layout validation and cultural sensitivity checks are performed by flagging culturally sensitive content and validating right-to-left layouts during the localization pipeline. This prevents broken immersion and player confusion in international markets.

How do I enforce string freeze rules and validate placeholder consistency for game translations?

String freeze rules are enforced by validating placeholder consistency and character limits throughout the translation pipeline. This governance ensures alignment with platform certification requirements and prevents broken localized content.

Does this localization pipeline support voice-over management and platform certification compliance?

Voice-over localization and platform certification compliance are fully supported by the pipeline. It manages voice-over pipelines and ensures localized game content meets platform certification requirements for global launches.

Can I run a full pre-release localization QA check for a specific locale before shipping?

A full pre-release localization QA check can be run for a specific locale to confirm shipping readiness. The pipeline validates translation tables, RTL layouts, and voice-over localization to ensure Japanese, Arabic, or other locales pass quality assurance.