What problem does it solve?
The localization pipeline coordinates the full lifecycle of localizing game content for global markets, including scanning for hardcoded strings, extracting translation keys, managing translator briefs, validating translations, conducting cultural and RTL reviews, coordinating VO localization, enforcing string freezes, and executing QA to ensure locale readiness.
Core Features & Use Cases
- End-to-end workflow covering scan, extract, validate, brief, cultural-review, vo-pipeline, rtl-check, freeze, and qa.
- Role-based collaboration with task assignments, status tracking, and tool integration across locales.
- Use Case: A studio localizes a new build by generating translation keys, producing briefs, validating translations, performing cultural checks, and delivering QA-ready assets.
Quick Start
Run the /localize workflow to process a fresh build through scan, extract, validate, and QA.