match3

Community

Build a robust match-3 game architecture.

AuthorXeldarAlz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Match-3 game development often requires assembling multiple systems (grid management, matching logic, cascading tiles, and level objectives). This skill provides a coherent blueprint and sample code structure to assemble a complete, maintainable match-3 architecture in Unity.

Core Features & Use Cases

  • Grid System: configurable board size with a clean separation between model and view.
  • Match Detection & Cascade: robust detection of horizontal, vertical, and intersecting matches plus gravity and refill loops.
  • Special Tiles & Combos: nine tile types (striped, wrapped, color bombs) with chain mechanics and combo scoring.
  • Level Objectives & Lives: integrated scoring, lives/energy system, and progression toward win/lose conditions.
  • Extendable Architecture: DI-friendly components (BoardModel, MatchDetector, CascadeSystem, ObjectiveTracker) suitable for educational demos and small games.

Quick Start

Create a 7x9 match-3 board, populate it with tile types, and execute the cascade loop to resolve all matches.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: match3
Download link: https://github.com/XeldarAlz/KlondikeSolitaire/archive/main.zip#match3

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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