minemap-plugin-edit

Community

MineMap editing plugin for drawing and styling.

Authorming1zhou88
Version1.0.0
Installs0

System Documentation

What problem does it solve?

External MineMap editing plugin provides an editing workbench for drawing, selecting, styling overrides, locking, batch writing and overlay editing. It is designed as a demo-backed external dependency, not part of the core MineMap feature, to validate editing workflows in demos and integrations.

Core Features & Use Cases

  • External plugin instance controlled via new minemap.edit.init(map, options) after the map loads.
  • Supports editing workflows through edit.onBtnCtrlActive(mode), setCustomStyle(style), and setFeatures(featureCollection).
  • Provides a drawing/edit pool with edit.draw.add, edit.draw.getSelectedIds, and edit.draw.deleteAll, plus per-id property updates with setFeaturePropertiesByIds(ids, properties) and locking via setLockByIds(ids, true).
  • Demonstrates multi-surface scenarios with 2D/3D overlays and classificationType to position layers above edits, plus patterns for toolbar-mode switching and bulk initial feature import.

Quick Start

Initialize the edit plugin after the map loads and call new minemap.edit.init(map, options) to begin editing.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: minemap-plugin-edit
Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-plugin-edit

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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