minemap-scene-components

Community

Unified 3D scene components for MineMap

Authorming1zhou88
Version1.0.0
Installs0

System Documentation

What problem does it solve?

MineMap scene components provide a single, coherent entry point to manage 3D scene objects like SceneModel, SceneTileset, and SceneObject, enabling consistent lifecycle and interaction patterns across scenes.

Core Features & Use Cases

  • Unified entry via map.addSceneComponent() that dispatches by type (3d-model, 3d-tiles, scene-object)
  • Centralized lifecycle management with map.addSceneComponent(), map.getSceneComponent(), and map.removeSceneComponent()
  • Supports a family of scene-aware objects (SceneModel, SceneTileset, SceneObject) and helper exports for orchestrating complex scenes
  • Demo references show typical usage patterns in real-world scenes such as BIM/models and 3D Tiles

Quick Start

Add a scene component using map.addSceneComponent() after the map loads to render 3D models or tilesets.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: minemap-scene-components
Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-scene-components

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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