navmesh

Community

Effortless Unity NavMesh navigation.

AuthorXeldarAlz
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Unity-based AI navigation can be challenging to set up and maintain, requiring reliable pathfinding, obstacle handling, and seamless off-mesh traversal across dynamic environments.

Core Features & Use Cases

  • NavMeshSurface setup: define the navigation surface for bake-time generation and dynamic updates.
  • NavMeshAgent integration: attach and configure agents to move characters with robust pathfinding.
  • Dynamic obstacles & off-mesh links: support runtime changes, portals, and traversal between disconnected navmesh areas.
  • Use Cases: for enemies, allies, or NPCs that must navigate around moving obstacles, jump or climb via off-mesh links, and respond to changing scenes.

Quick Start

Configure a NavMeshSurface on the environment, bake the NavMesh, and attach a NavMeshAgent to moving characters.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: navmesh
Download link: https://github.com/XeldarAlz/KlondikeSolitaire/archive/main.zip#navmesh

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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