opensquad-dashboard-design

Design 2D virtual office dashboards with phase-driven workflows and depth-based rendering.

2.0k|522|Updated Mar 1, 2026
One-click install
npx skills add https://github.com/renatoasse/opensquad --skill opensquad-dashboard-design
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: opensquad-dashboard-design
Source: https://github.com/renatoasse/opensquad/tree/main/.claude/skills/opensquad-dashboard-design
Command: npx skills add https://github.com/renatoasse/opensquad --skill opensquad-dashboard-design

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

The opensquad-dashboard-design skill enables teams to craft, modify, and enhance a 2D virtual office dashboard that conveys presence, activity, and personality within the OpenSquad interface.

Core Features & Use Cases

  • Structured, phase-driven workflow for dashboard design (UNDERSTAND, DIAGNOSE, PLAN, IMPLEMENT, VERIFY, LOOP, and FULL SPRITE REVIEW when requested)
  • Asset cataloging and rigorous depth/sorting rules to keep scenes visually coherent
  • Reference-guided design with an asset/reference catalog to support consistent visuals across projects

Quick Start

Provide a brief visual brief describing the desired dashboard style and I will generate a structured design plan with asset guidance.

Frequently Asked Questions about opensquad-dashboard-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design a 2D virtual office dashboard for OpenSquad?

To design a 2D virtual office dashboard for OpenSquad, provide a visual brief and the skill generates a structured plan using a phase-driven workflow covering room layouts, furniture placement, and avatar environment design.

What is depth-based rendering for 2D dashboard scenes?

Depth-based rendering for 2D dashboard scenes enforces rigorous sorting rules to keep visuals coherent, ensuring avatars, furniture placement, and environment elements layer correctly across the interface.

How do I manage asset catalogs for Phaser virtual office environments?

Managing asset catalogs for Phaser virtual office environments involves registering assets and adhering to frontmatter metadata references, ensuring consistent visuals and proper depth/sorting rules across project scenes.

Can I use this design workflow to modify existing dashboard layouts?

Yes, you can use this design workflow to modify existing dashboard layouts by diagnosing current scenes, planning refinements, and implementing updates to furniture placement and environment design while verifying visual coherence.

What are the limitations of catalog-driven design for 2D virtual offices?

Catalog-driven design for 2D virtual offices requires strict adherence to frontmatter metadata and reference guides; failing to register assets properly or deviating from depth-based sorting rules will break scene visual coherence.