orion-framework-skill-authoring

Official

Create portable Unreal framework skills

AuthorOrionUE
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps AI assistants and developers turn Unreal Engine framework knowledge, source inspection results, and project conventions into reusable, portable Skill units without leaking project-specific assumptions.

Core Features & Use Cases

  • Skill Authoring Workflow: Guides the creation and updating of repository-local Skills by inspecting framework modules, plugins, configuration, and engine behavior.
  • Portability Enforcement: Applies naming rules, routing requirements, cleanup checks, and validation practices so Skills can be shared across projects.
  • Use Case: When a team adds a new Unreal gameplay system or tool, this Skill helps extract implementation guidance into a discoverable Skill with references, routing, and verification steps.

Quick Start

Use the orion-framework-skill-authoring skill to create a portable Skill for a new Unreal Engine framework module based on the current source code and project conventions.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: orion-framework-skill-authoring
Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-framework-skill-authoring

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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