orion-game-settings-framework
OfficialBuild robust Unreal settings systems faster
Software Engineering#configuration#unreal engine#player settings#commonui#enhancedinput#gamesettings#ugamesettingregistry
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps Unreal Engine developers design, extend, and maintain complex player settings systems by providing guidance for settings ownership, UI integration, persistence, and application workflows.
Core Features & Use Cases
- Settings Architecture Guidance: Manage Unreal GameSettings plugin integration, UGameSettingRegistry flows, local/shared/world setting ownership, and settings lifecycle handling.
- Player Options Development: Add and maintain audio, video, input, language, subtitle, gamepad, HDR, DLSS, and gameplay configuration options with proper storage and apply behavior.
- Settings UI Integration: Connect C++ setting registries with GameSettingScreen, GameSettingVisualData, CommonUI workflows, and Widget Blueprint presentation layers.
Quick Start
Use the orion-game-settings-framework skill to add a new Unreal Engine player setting with correct registry, persistence, UI, and validation behavior.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-game-settings-framework Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-game-settings-framework Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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