orion-gamefeatures
OfficialMaster modular Unreal gameplay features
Software Engineering#experience#modular architecture#lifecycle management#unreal engine#gamefeatures#gameplay plugins
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps developers avoid fragile Unreal Engine gameplay architecture by guiding them to build, modify, and validate modular GameFeature and Experience-driven systems with correct lifecycle handling.
Core Features & Use Cases
- GameFeature Lifecycle Guidance: Provides workflows for UGameFeaturesSubsystem, UGameFeatureData, UGameFeatureAction, plugin state machines, activation, deactivation, and cleanup patterns.
- Experience-Based Architecture: Helps organize gameplay plugins, Experience definitions, ActionSets, PawnData, abilities, input, UI, and asset management integration.
- Use Case: Use this Skill when creating a new Unreal Engine gameplay mode plugin that must load through Experience flow, inject components and UI, support multiplayer validation, and package correctly.
Quick Start
Ask the AI to inspect an Unreal Engine GameFeature plugin implementation and apply the recommended lifecycle, Experience, and validation workflow.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-gamefeatures Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-gamefeatures Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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