orion-packaging
OfficialStreamline Unreal Steam builds and validation
Software Engineering#build automation#uat#unreal engine#steam packaging#project launcher#cook validation#windows build
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill reduces the complexity of packaging and validating Unreal Engine Windows Steam builds by providing a repeatable workflow for Build, Cook, Stage, Package, and runtime verification tasks.
Core Features & Use Cases
- Steam Build Profile Automation: Generates and manages Legacy Project Launcher profiles for Development, Shipping, and Debug Windows Steam builds with project-specific settings.
- Packaging Diagnostics: Guides investigation of Cook failures, missing assets, localization staging, movie packaging, Steam configuration issues, and packaged runtime crashes.
- Use Case: A game developer preparing a Steam release can use this Skill to create the correct packaging profile, run validation, and identify the first actionable packaging or runtime failure.
Quick Start
Use the orion-packaging skill to package and validate my Unreal Engine Windows Steam build using the appropriate profile and report any issues found.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-packaging Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-packaging Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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