orion-release-publishing
OfficialPrepare reliable Unreal Steam releases
Software Engineering#unreal engine#steamworks#release publishing#windows build#redistributables#installscript
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps Unreal Engine developers avoid release failures caused by missing Windows dependencies, incorrect Steamworks configuration, and incomplete publishing validation.
Core Features & Use Cases
- Release Dependency Checks: Reviews Visual C++ Runtime, Steam Common Redistributables, Microsoft GameInput, DirectX, and other required runtime dependencies.
- Steam Publishing Guidance: Helps configure Steamworks redistributables, install scripts, depot requirements, and release workflows for Unreal Windows builds.
- Release Readiness Validation: Provides clean-machine verification steps and distinguishes UE packaging prerequisites from Steam distribution mechanisms for production launches.
Quick Start
Use the orion-release-publishing skill to prepare a Steam release dependency checklist for my Unreal Engine Windows build.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-release-publishing Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-release-publishing Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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