orion-online-steam-framework
OfficialBuild reliable Unreal Steam multiplayer workflows
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps Unreal Engine developers avoid fragmented Steam integration work by providing a consistent framework for OnlineSubsystem, sessions, invites, networking, and online UI implementation.
Core Features & Use Cases
- Steam Online Integration Guidance: Handles Steam SDK wrappers, OnlineSubsystem configuration, sessions, lobbies, invites, friends, Steam sockets, and Web API workflows.
- Framework-Aware Development Routing: Guides changes across GameCore, OrionGame, GameUI, GameFeature plugins, configuration files, and related Unreal modules while preserving architecture boundaries.
- Use Case: A developer adding a Steam friend invite flow can use this Skill to locate the correct session component, UI layer, configuration settings, and validation steps before implementing the feature.
Quick Start
Use the orion-online-steam-framework skill to debug or implement a Steam session and online UI feature in the Unreal Engine project.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-online-steam-framework Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-online-steam-framework Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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