orion-player-framework
OfficialBuild scalable Unreal player systems with confidence
Software Engineering#replication#multiplayer#unreal engine#gamefeature#player framework#playercontroller#playerstate
AuthorOrionUE
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps developers design and extend complex Unreal Engine player systems without placing gameplay-specific logic in inappropriate core classes, reducing architectural mistakes across multiplayer and feature workflows.
Core Features & Use Cases
- Player Framework Guidance: Provides patterns for CorePlayerController, PlayerState, LocalPlayer, player IDs, accounts, gameplay components, and spawning managers.
- Experience and GameFeature Integration: Guides adding player capabilities through Experience definitions, ActionSets, and GameFeature Add Components workflows.
- Use Case: When creating a new multiplayer feature with custom player data, team membership, spawning rules, or player state, use this Skill to determine the correct framework extension point and initialization flow.
Quick Start
Use the orion-player-framework skill to help me implement a new Unreal Engine player gameplay component that integrates correctly with Experience and GameFeature systems.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: orion-player-framework Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-player-framework Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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