orion-character-pawn-framework

Official

Build reliable Unreal character and Pawn systems.

AuthorOrionUE
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps Unreal Engine developers avoid fragmented character setup by providing a structured workflow for configuring Pawns, Character Blueprints, PawnData, input, abilities, and spawning systems across the Orion framework.

Core Features & Use Cases

  • Character Framework Guidance: Configure AOrionCharacter, PawnExtension, PawnControl, HeroComponent, PlayerController components, and Character Blueprint inheritance following framework conventions.
  • PawnData and Gameplay Integration: Set up PawnClass, AbilitySets, InputConfig, TagRelationshipMapping, Experience DefaultPawnData, and GameFeature-driven player initialization.
  • Spawning and Validation Workflows: Handle PlayerSpawningManagerComponent, CharacterSpawnerManager, PlayerStart setup, and common initialization or input troubleshooting scenarios.

Quick Start

Use the orion-character-pawn-framework skill to configure a new Unreal Engine character with the correct PawnData, input, ability, Experience, and spawning setup.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: orion-character-pawn-framework
Download link: https://github.com/OrionUE/Orion_FreeEdition/archive/main.zip#orion-character-pawn-framework

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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