What problem does it solve? AI assistants frequently hallucinate PICO Unity SDK method names, use deprecated APIs from older SDK versions, or misuse signatures with wrong parameter orders and return types. This Skill anchors every PICO XR development answer to the official v3.4.0 documentation so generated Unity code compiles and follows current API contracts. ## Core Features & Use Cases - API Signature Verification: Complete method tables for the nine core PXR_* classes (PXR_Input, PXR_System, PXR_MixedReality, PXR_MotionTracking, PXR_HandTracking, PXR_CameraImage, PXR_Boundary, PXR_FoveationRendering, PXR_Enterprise) with exact signatures and deprecation status. - Domain Workflows: Step-by-step integration guides for controller input, hand tracking, eye/face/body tracking, haptic feedback, spatial anchors, scene capture, video seethrough, and camera image capture. - Pitfall Prevention: A blacklist of deprecated APIs, semantic traps (e.g., TrackingStateCode int returns instead of bool), mutual-exclusion constraints, and known contradictions in official documentation. - Use Case: When asked to implement spatial anchors on PICO 4 Ultra, the Skill enforces the correct sequence StartSenseDataProvider → CreateSpatialAnchorAsync → PersistSpatialAnchorAsync, and prevents mistakes like destroying an anchor before unpersisting it. ## Quick Start Ask the AI to write or review any PICO Unity SDK code, such as implementing hand tracking interaction or video seethrough, and it will verify every API call against the v3.4.0 reference tables before generating code.