platformer-movement
CommunityImplement responsive platformer movement in FRB2.
Authorvchelaru
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Platformer movement in FlatRedBall2 is a complete, reusable system that handles ground and air motion, jumping, gravity, and collision interactions, letting you implement platformer mechanics without duplicating code.
Core Features & Use Cases
- PlatformerBehavior and PlatformerValues provide a modular, configurable movement system for ground, air, climbing, and ladders.
- Supports double jumps, variable-height jumps, slopes, one-way platforms, and moving platforms; can be toggled on/off per context via JSON templates.
- Useful for any 2D platformer requiring reliable, testable movement logic with hot-reload-ready configs.
Quick Start
Attach a PlatformerBehavior to your entity, configure PlatformerValues from a JSON template, wire input bindings, and call Update each frame.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: platformer-movement Download link: https://github.com/vchelaru/FlatRedBall2/archive/main.zip#platformer-movement Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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